Sunday, September 14, 2014

The Grinning Reaper Witchdoctor Build for Diablo 3 Season 1



Build Guide

Intro

Hey you guys, I have been having alot of fun with this version of my Witchdoctor during the first seasons in Diablo 3. The entire build is focused around maximizing the effects of the Grin Reaper helm. The helm summons 2 mimics that cast a limited selection of your spells without Mana, CD's or limit counts. What this means is they are able to spam abilites that would normally run the player out of mana, or has a cooldown, such as Piranhado, and the lack of a limit count can be abused with Spider queen and Lob Blob Bomb.


Abilities


The 3 core abilities that are abused are Piranhado, Acid Cloud - lob Blob Bomb, and Spider queens. Normally the players has a CD on Piranhado, however mimics do not have this requirement. Lob blob bomb is limited to 3 blobs at a time, not for mimics who can have as many blobs up as they wish. Same idea with Spider queen, Normally you can only have 1 queen out at a time, however with mimics, you can easily get 10+ out since they stay for 15seconds and the Helm has a very high proc chance.

The other 3 abilities are also great, however mimics do not cast these. Jaunt for obvious not dying reasons. Locust Swarm helps spread your Gem damage quickly, and finally Zombie dogs gives you a set of tank, and works with our passives for 20% more HP.


Gear Synergy


We are not only synergizing with the Helm, but also with poison damage. I used Swamp land waders as well as poison damage on my bracers and neck to give a total of 51% increase to poison damage.


Video of this Build: Click Here

Link to build on DFans: Click Here


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